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๐Ÿ‘‹ Hello, I'm
Omar Abdelaziz
๐Ÿ’ผ Open to Internships
๐ŸŽ“
Cairo University CS Student (2024 - 2028)
๐ŸŽฎ ฺ†ูˆูƒุฑ ุงู„ูƒู…ูŠูˆู†ูŠุชูŠ

Eng. Omar Abdelaziz Ali

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Building immersive experiences and high-performance systems with passion and creativity.

LEVEL 1 // ABOUT

Who Am I?

The Player

I'm a developer who loves mixing creativity with logicโ€”building games that feel alive while keeping the code clean and solid. I started out curious about how games actually work behind the scenes, and that curiosity pulled me into game development, gameplay systems, and software engineering. Now I enjoy creating interactive experiences that are not just fun to use, but also well-structured under the hood.

The Philosophy

I donโ€™t just write codeโ€”I build experiences. Whether it's a 3D game mechanic, a clean backend system, or a smooth user interface, I treat every project as a chance to create something meaningful, fun, and technically solid.

LEVEL 2 // SKILLS

My Arsenal

LEVEL 3 // PROJECTS

Selected Works

GAME // 3D

Kitchen Chaos

A fast-paced 3D multiplayer game prototype built in Unity. Focuses heavily on robust physics-based interactions, smooth character controllers, and responsive gameplay systems.

UnityC#
GAME // 2D DESKTOP

TicTacToeCastle

A strategic twist on the classic Tic-Tac-Toe. Built from scratch using C++ and the Qt framework, featuring custom UI logic and a polished interface.

C++Qt Framework
WEB // GAME

XOWeb

An interactive, beautifully designed web-based Tic-Tac-Toe experience. Demonstrates clean DOM manipulation, responsive styling, and core frontend logic.

HTMLCSSJavaScript
GAME // CONSOLE

The Prince's Rebellion

A narrative-driven, text-based RPG console game showcasing strong object-oriented programming principles, state management, and algorithmic design.

C#PythonOOP
APP // DESKTOP

MASROOFY

A comprehensive desktop application designed for efficient income and expense tracking. Built with a robust .NET backend and a clean user interface connected to a relational database.

C#WPF.NETSQL
LEVEL 4 // TIMELINE

Experience

Community Vice Head

FCAI-CU Game Development Club

2024 โ€“ Present
  • Directing the club's overall strategy and ensuring the successful execution of all workshops and events.
  • Mentoring team members and building a collaborative culture within the game development community.
LeadershipStrategyMentorship

Course Instructor & Unity Developer

FCAI-CU Game Development Club

Sep 2024 โ€“ Present
  • Teaching core game development workflows, architecture, and programming fundamentals to dozens of aspiring developers.
  • Leading hands-on coding sessions and providing code reviews to accelerate student learning.
UnityC#Education

Non-Technical Lead

Google Developer Student Clubs (DSC) - Cairo University

Sep 2025 โ€“ Feb 2026
  • Managed operations and non-technical teams to organize massive student events and tech workshops.
  • Facilitated cross-team communication and ensured smooth project delivery.
ManagementEvent Planning

Trainee

Information Technology Institute (ITI)

Jul 2025 โ€“ Jan 2026
  • Participated in intensive software engineering training focused on modern tech stacks.
  • Developed full-stack applications and collaborated with peers on final capstone projects.
Software EngineeringFull-Stack

Marketing Team Member

NASBEE in Egypt

Sep 2024 โ€“ Oct 2025
  • Contributed to digital marketing campaigns and content creation.
  • Analyzed engagement metrics to optimize social media outreach.
MarketingContent Creation
LEVEL 5 // IMPACT

Leadership & Community

๐ŸŒŸ

Building Developers

My involvement with the FCAI-CU Game Development Club isn't just about writing code; it's about fostering a culture of continuous learning. As a Vice Head and Instructor, I've had the privilege of guiding the next generation of creative developers, helping them transform their ideas into playable experiences.

๐Ÿค

Driving Engagement

In my role at DSC Cairo University, I learned the critical importance of non-technical skills. Organizing large-scale tech events taught me how to communicate effectively, manage diverse teams, and bridge the gap between complex technology and engaging community experiences.

FINAL LEVEL // CONTACT

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