We finally did it ๐ค first Unity badge unlocked โ Unity Essentials. Even though I had some new projects and stuff going on, I was already familiar with a lot of the concepts from earlier learning.
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Building immersive experiences and high-performance systems with passion
and creativity.
I'm a developer who loves mixing creativity with logicโbuilding games that feel alive while keeping the code clean and solid. I started out curious about how games actually work behind the scenes, and that curiosity pulled me into game development, gameplay systems, and software engineering. Now I enjoy creating interactive experiences that are not just fun to use, but also well-structured under the hood.
I donโt just write codeโI build experiences. Whether it's a 3D game mechanic, a clean backend system, or a smooth user interface, I treat every project as a chance to create something meaningful, fun, and technically solid.
A fast-paced 3D multiplayer game prototype built in Unity. Focuses heavily on robust physics-based interactions, smooth character controllers, and responsive gameplay systems.
A strategic twist on the classic Tic-Tac-Toe. Built from scratch using C++ and the Qt framework, featuring custom UI logic and a polished interface.
An interactive, beautifully designed web-based Tic-Tac-Toe experience. Demonstrates clean DOM manipulation, responsive styling, and core frontend logic.
A modern, responsive, and interactive website for the Game Development Club at the Faculty of Computers and Artificial Intelligence, Cairo University.
A narrative-driven, text-based RPG console game showcasing strong object-oriented programming principles, state management, and algorithmic design.
A comprehensive desktop application designed for efficient income and expense tracking. Built with a robust .NET backend and a clean user interface connected to a relational database.
FCAI-CU Game Development Club
2024 โ PresentFCAI-CU Game Development Club
Sep 2024 โ PresentGoogle Developer Student Clubs (DSC) - Cairo University
Sep 2025 โ Feb 2026Information Technology Institute (ITI)
Jul 2025 โ Jan 2026NASBEE in Egypt
Sep 2024 โ Oct 2025My involvement with the FCAI-CU Game Development Club isn't just about writing code; it's about fostering a culture of continuous learning. As a Vice Head and Instructor, I've had the privilege of guiding the next generation of creative developers, helping them transform their ideas into playable experiences.
In my role at DSC Cairo University, I learned the critical importance of non-technical skills. Organizing large-scale tech events taught me how to communicate effectively, manage diverse teams, and bridge the gap between complex technology and engaging community experiences.
We finally did it ๐ค first Unity badge unlocked โ Unity Essentials. Even though I had some new projects and stuff going on, I was already familiar with a lot of the concepts from earlier learning.
โจ TicTacToe Castle โ My FIRST PC Game Is Live!
Iโm super excited to introduce TicTacToe Castle, a full mini-game platform built
around the classic TicTacToe experience โ but reinvented.
I built Masroofy โ an offline micro budgeting system for students and young
adults.
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